{"id":5306,"date":"2015-06-10T01:00:35","date_gmt":"2015-06-10T00:00:35","guid":{"rendered":"https:\/\/mo5.fr\/mag\/podcasts\/podcast_33.mp3"},"modified":"2019-03-11T09:43:13","modified_gmt":"2019-03-11T08:43:13","slug":"podcast-33-le-point-and-click","status":"publish","type":"post","link":"https:\/\/mo5.com\/en\/podcast-33-le-point-and-click\/","title":{"rendered":"Podcast #33 - Point and Click"},"content":{"rendered":"<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"Podcast #33 &amp;#8211; Le Point and Click\" \/><meta itemprop=\"uploadDate\" content=\"2015-06-10T01:00:35+02:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT2H49M56S\" \/><meta itemprop=\"description\" content=\"Avec Patrick Hellio (Silence on joue), Jonathan Lessard (professeur de game design)\" \/><meta itemprop=\"contentUrl\" content=\"https:\/\/mo5.com\/mag\/podcasts\/podcast_33.mp3\" \/><meta itemprop=\"contentSize\" content=\"155.6\" \/><div class=\"powerpress_player\" id=\"powerpress_player_6348\"><audio class=\"wp-audio-shortcode\" id=\"audio-5306-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"https:\/\/mo5.com\/mag\/podcasts\/podcast_33.mp3?_=1\" \/><a href=\"https:\/\/mo5.com\/mag\/podcasts\/podcast_33.mp3\">https:\/\/mo5.com\/mag\/podcasts\/podcast_33.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"https:\/\/mo5.com\/mag\/podcasts\/podcast_33.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/mo5.com\/en\/?powerpress_pinw=5306-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"https:\/\/mo5.com\/mag\/podcasts\/podcast_33.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"podcast_33.mp3\">Download<\/a><\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/itunes.apple.com\/us\/podcast\/les-podcasts-de-mo5.com\/id507305154?ign-mpt=uo%3D4&amp;mt=2&amp;ls=1#episodeGuid=https%3A%2F%2Fmo5.fr%2Fmag%2Fpodcasts%2Fpodcast_33.mp3\" class=\"powerpress_link_subscribe powerpress_link_subscribe_itunes\" target=\"_blank\" title=\"Subscribe on Apple Podcasts\" rel=\"nofollow\">Apple Podcasts<\/a> | <a href=\"https:\/\/open.spotify.com\/show\/5ctg2KmlJjZlDCdmW8Z5wj\" class=\"powerpress_link_subscribe powerpress_link_subscribe_spotify\" target=\"_blank\" title=\"Subscribe on Spotify\" rel=\"nofollow\">Spotify<\/a> | <a href=\"https:\/\/mo5.com\/en\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><p>After\u00a0<a href=\"http:\/\/mag.mo5.com\/a-la-une\/68128\/les-podcasts-de-mo5-com-32-la-neo%C2%B7geo-a-25-ans\/\" target=\"_blank\" rel=\"noopener noreferrer\">a show that once again aroused passions<\/a>,\u00a0<em><strong>MO5.COM Podcasts\u00a0<\/strong><\/em>are back with a radically different universe - almost the opposite of the video game spectrum, you might say - but one that also has its die-hard fans. Visit\u00a0<em>point &amp; click<\/em>\u00a0remains the symbol of a golden age in video games, accompanying the rise of 16-bit microcomputers and resurrected by the arrival of touch controls. It even somewhat overshadowed the genre to which it basically only brought a new interface: the adventure game. Of course, we're going back to the first text-based titles to talk about their genesis, alongside\u00a0<strong>Patrick Hellio<\/strong>who appears on the podcast\u00a0<a href=\"http:\/\/ecrans.liberation.fr\/silence-on-joue,100295\" target=\"_blank\" rel=\"noopener noreferrer\"><em><strong>Silence on the game!<\/strong><\/em><\/a>\u00a0and in the\u00a0<strong><a href=\"http:\/\/www.jdli.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Journal des Loisirs Interactifs<\/a><\/strong>and author of a book on the history of the\u00a0<em>point &amp; click<\/em>\u00a0to be published by\u00a0<strong><a href=\"http:\/\/www.editionspixnlove.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Pix'n Love<\/a><\/strong>as well as\u00a0<strong>Jonathan Lessard<\/strong>professor of\u00a0<em>game design<\/em>\u00a0who wrote his thesis on adventure games.<\/p>\n<div id=\"attachment_71055\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/mag.mo5.com\/a-la-une\/71020\/les-podcasts-de-mo5-com-33-le-point-click\/\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-71055\" title=\"From left to right: Jean-S\u00e9bastien Brugalat, Jonathan Lessard, Patrick Hellio and Sseb22\" src=\"http:\/\/mag.mo5.com\/wp-content\/uploads\/2015\/06\/podcast33.jpg\" alt=\"De gauche \u00e0 droite : Jean-S\u00e9bastien Brugalat, Jonathan Lessard, Patrick Hellio et Sseb22\" width=\"530\" height=\"365\" \/><\/a><\/p>\n<p class=\"wp-caption-text\">From left to right: Jean-S\u00e9bastien Brugalat, Jonathan Lessard, Patrick Hellio and Sseb22<\/p>\n<\/div>\n<p>The participants in this podcast are :<\/p>\n<ul>\n<li><strong>Patrick Hellio<\/strong>author of\u00a0<em><strong>The history of Point &amp; Click<\/strong><\/em>\u00a0to be published by\u00a0<strong><a href=\"http:\/\/www.editionspixnlove.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Pix'n Love<\/a><\/strong><\/li>\n<li><strong>Jonathan Lessard<\/strong>professor of\u00a0<em>game design<\/em><\/li>\n<li><strong>SSeb22<\/strong>author of\u00a0<a href=\"https:\/\/docs.google.com\/file\/d\/0B17BGxdBuILzYTM1ZmMyZTMtNmQ3OC00YTk4LTgzN2MtNTBjY2Y5ODg0NTJj\/edit?hl=en_US\" target=\"_blank\" rel=\"noopener noreferrer\"><em>My 'career' as a player<\/em><\/a>,\u00a0<a href=\"http:\/\/www.gameblog.fr\/mygameblog\/923_sseb22\/articles\" target=\"_blank\" rel=\"noopener noreferrer\">gameblogger<\/a>\u00a0and\u00a0<a href=\"http:\/\/www.senscritique.com\/sseb22\/critiques\/jeux\/publication?\" target=\"_blank\" rel=\"noopener noreferrer\">prolific tester<\/a><\/li>\n<li><strong>Guillaume Verdin<\/strong>editorial manager of\u00a0<strong>Mag<\/strong>\u00a0which covers the latest\u00a0<em>retrogaming<\/em><\/li>\n<li>and\u00a0<strong>Jean-S\u00e9bastien Brugalat<\/strong>a case a little\u00a0<em>borderline<\/em>\u00a0\"in the style of\u00a0<em><strong>Quest for Glory<\/strong><\/em><\/li>\n<\/ul>\n<p><strong>Bonus feature:<\/strong>\u00a0Among the many things referred to in this podcast, let's mention, roughly in order, the documentary\u00a0<a href=\"http:\/\/www.getlamp.com\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em><strong>Get Lamp<\/strong><\/em><\/a>the next\u00a0<em><strong><a href=\"http:\/\/mag.mo5.com\/actu\/69883\/un-making-of-pour-le-nouveau-kings-quest\/\" target=\"_blank\" rel=\"noopener noreferrer\">King's Quest<\/a><\/strong><\/em>the game series\u00a0<a href=\"http:\/\/mag.mo5.com\/actu\/64224\/les-jeux-macventure-de-retour-sur-steam\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em><strong>Macventure<\/strong><\/em><\/a>the pioneering attempt at an MMO\u00a0<a href=\"http:\/\/mag.mo5.com\/actu\/58368\/premier-mmo-bientot-jouable-nouveau\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em><strong>Habitat<\/strong><\/em><\/a>article in\u00a0<strong>Ron Gilbert<\/strong>\u00a0\"\u00a0<a href=\"http:\/\/grumpygamer.com\/why_adventure_games_suck\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Why Adventure Games Suck And What We Can Do About It<\/em><\/a>\u00a0\"The kitschy example of mixing FMV and pre-calculated 3D (<a href=\"http:\/\/gameslikefinder.com\/return-zork\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em><strong>Return to Zork<\/strong><\/em><\/a>) to which Guillaume alludes,\u00a0<a href=\"http:\/\/www.g4tv.com\/videos\/11326\/lucasarts-at-e3\/\" target=\"_blank\" rel=\"noopener noreferrer\">the famous video<\/a>\u00a0where\u00a0<strong>Jim Ward<\/strong>\u00a0makes a surprisingly accurate forecast, and finally the graph produced by\u00a0<strong>Anthony Avila<\/strong>\u00a0:<\/p>\n<div id=\"attachment_71056\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-71056\" title=\"Adventure game production by genre\" src=\"http:\/\/mag.mo5.com\/wp-content\/uploads\/2015\/06\/graphique.png\" alt=\"La production de jeux d'aventure par genre\" width=\"530\" height=\"273\" \/><\/p>\n<p class=\"wp-caption-text\">Adventure game production by genre<\/p>\n<\/div>\n<p>This 2 hour 50 minute programme can be listened to using the player below, or downloaded from the website.\u00a0<a href=\"https:\/\/mo5.com\/mag\/podcasts\/podcast_33.mp3\">here<\/a>\u00a0or via\u00a0<a href=\"http:\/\/itunes.apple.com\/fr\/podcast\/les-podcasts-mo5.com\/id507305154?l=fr\" target=\"_blank\" rel=\"noopener noreferrer\"><strong>iTunes<\/strong><\/a>. Don't hesitate to leave comments or ask questions, either here or on the\u00a0<a href=\"https:\/\/www.facebook.com\/pages\/Les-podcasts-de-Mo5com\/308044669245340\" target=\"_blank\" rel=\"noopener noreferrer\"><strong>Facebook<\/strong><\/a>\u00a0podcasts. We'll be answering them in future broadcasts.<\/p>","protected":false},"excerpt":{"rendered":"<p>After a programme that once again unleashed passions, MO5.COM Podcasts are back with a radically different universe - almost the opposite of the video game spectrum, you might say - but one that also has its die-hard fans. Point &amp; click remains the symbol of a golden age of video games, accompanying the rise of 16-bit microcomputers and resurrected by the arrival of touch controls. It even somewhat overshadowed the genre to which it basically only brought a new interface: the adventure game. We're going back to the first text-based titles to talk about their genesis, alongside Patrick Hellio, who writes for the Silence on joue! podcast and the Journal des Loisirs Interactifs, and is the author of a book on the history of point &amp; click to be published by Pix'n Love, and Jonathan Lessard, a game design professor in Quebec who wrote his thesis on adventure games. From left to right: Jean-S\u00e9bastien Brugalat, Jonathan Lessard, Patrick Hellio and Sseb22 The participants in this podcast are: Patrick Hellio, author of L'Histoire du Point &amp; Click, to be published by Pix'n Love Jonathan Lessard, game design teacher SSeb22, author of Ma 'carri\u00e8re' de joueur, prolific gameblogger and tester Guillaume Verdin, editorial director of Le Mag, which covers retrogaming news, and Jean-S\u00e9bastien Brugalat, \"a bit of a borderline case\" in the style of Quest for Glory Bonus: Among the many things referred to in this podcast are, roughly in order, the Get Lamp documentary, the forthcoming King's Quest, the Macventure series of games, the pioneering Habitat MMO attempt, Ron Gilbert's article \"Why Adventure Games Suck And What We Can Do About It\", the kitschy example of mixing FMV and pre-calculated 3D (Return to Zork) that Guillaume alludes to, the famous video where Jim Ward makes a surprisingly accurate prediction, and finally Anthony Avila's graphic: Adventure game production by genre This 2 hour and 50 minute programme can be listened to using the player below, downloaded here or via iTunes. Feel free to leave comments or ask questions, either here or on the podcast Facebook page. We'll be sure to answer them in future broadcasts.<\/p>","protected":false},"author":321,"featured_media":6017,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"give_campaign_id":0,"footnotes":""},"categories":[1],"tags":[524,522,504,521,174,523],"class_list":["post-5306","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-expositions","tag-lucasarts","tag-monkeyisland","tag-podcast","tag-pointnclick","tag-retrogaming","tag-sierra"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Podcast #33 - Le Point and Click - MO5.COM<\/title>\n<meta name=\"description\" content=\"Les Podcasts de MO5.COM reviennent avec un univers radicalement diff\u00e9rent \u2013 quasiment \u00e0 l\u2019oppos\u00e9 du spectre des jeux vid\u00e9o pourrait-on dire \u2013 mais qui a aussi ses fans inv\u00e9t\u00e9r\u00e9s. Le\u00a0point &amp; click\u00a0reste en effet le symbole d\u2019un \u00e2ge d\u2019or du jeu vid\u00e9o, accompagnant l\u2019essor des micro-ordinateurs 16-bit.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/mo5.com\/en\/podcast-33-le-point-and-click\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Podcast #33 - Le Point and Click - MO5.COM\" \/>\n<meta property=\"og:description\" content=\"Les Podcasts de MO5.COM reviennent avec un univers radicalement diff\u00e9rent \u2013 quasiment \u00e0 l\u2019oppos\u00e9 du spectre des jeux vid\u00e9o pourrait-on dire \u2013 mais qui a aussi ses fans inv\u00e9t\u00e9r\u00e9s. Le\u00a0point &amp; click\u00a0reste en effet le symbole d\u2019un \u00e2ge d\u2019or du jeu vid\u00e9o, accompagnant l\u2019essor des micro-ordinateurs 16-bit.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/mo5.com\/en\/podcast-33-le-point-and-click\/\" \/>\n<meta property=\"og:site_name\" content=\"MO5.COM\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/pages\/Association-MO5COM\/9540357570\" \/>\n<meta property=\"article:published_time\" content=\"2015-06-10T00:00:35+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2019-03-11T08:43:13+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/mo5.com\/wp-content\/uploads\/2015\/06\/5389-monkey-island-2.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"800\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Vanessa Lambert\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@assomo5\" \/>\n<meta name=\"twitter:site\" content=\"@assomo5\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Vanessa Lambert\" \/>\n\t<meta name=\"twitter:label2\" content=\"Estimated reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/\"},\"author\":{\"name\":\"Vanessa Lambert\",\"@id\":\"https:\\\/\\\/mo5.com\\\/#\\\/schema\\\/person\\\/699d40c98de376ea5f90a0e0c8fbbe03\"},\"headline\":\"Podcast #33 &#8211; Le Point and Click\",\"datePublished\":\"2015-06-10T00:00:35+00:00\",\"dateModified\":\"2019-03-11T08:43:13+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/\"},\"wordCount\":431,\"publisher\":{\"@id\":\"https:\\\/\\\/mo5.com\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/mo5.com\\\/wp-content\\\/uploads\\\/2015\\\/06\\\/5389-monkey-island-2.jpg\",\"keywords\":[\"lucasarts\",\"monkeyisland\",\"podcast\",\"point'nclick\",\"retrogaming\",\"sierra\"],\"articleSection\":[\"Expositions\"],\"inLanguage\":\"en-GB\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/\",\"url\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/\",\"name\":\"Podcast #33 - Le Point and Click - MO5.COM\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/mo5.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/mo5.com\\\/podcast-33-le-point-and-click\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/mo5.com\\\/wp-content\\\/uploads\\\/2015\\\/06\\\/5389-monkey-island-2.jpg\",\"datePublished\":\"2015-06-10T00:00:35+00:00\",\"dateModified\":\"2019-03-11T08:43:13+00:00\",\"description\":\"Les Podcasts de MO5.COM reviennent avec un univers radicalement diff\u00e9rent \u2013 quasiment \u00e0 l\u2019oppos\u00e9 du spectre des jeux vid\u00e9o pourrait-on dire \u2013 mais qui a aussi ses fans inv\u00e9t\u00e9r\u00e9s. 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