Podcast: Play in new window | Download
Subscribe: Apple Podcasts | Spotify | RSS
After a show that once again aroused passions, MO5.COM Podcasts are back with a radically different universe - almost the opposite of the video game spectrum, you might say - but one that also has its die-hard fans. Visit point & click remains the symbol of a golden age in video games, accompanying the rise of 16-bit microcomputers and resurrected by the arrival of touch controls. It even somewhat overshadowed the genre to which it basically only brought a new interface: the adventure game. Of course, we're going back to the first text-based titles to talk about their genesis, alongside Patrick Helliowho appears on the podcast Silence on the game! and in the Journal des Loisirs Interactifsand author of a book on the history of the point & click to be published by Pix'n Loveas well as Jonathan Lessardprofessor of game design who wrote his thesis on adventure games.
The participants in this podcast are :
- Patrick Hellioauthor of The history of Point & Click to be published by Pix'n Love
- Jonathan Lessardprofessor of game design
- SSeb22author of My 'career' as a player, gameblogger and prolific tester
- Guillaume Verdineditorial manager of Mag which covers the latest retrogaming
- and Jean-Sébastien Brugalata case a little borderline "in the style of Quest for Glory
Bonus feature: Among the many things referred to in this podcast, let's mention, roughly in order, the documentary Get Lampthe next King's Questthe game series Macventurethe pioneering attempt at an MMO Habitatarticle in Ron Gilbert " Why Adventure Games Suck And What We Can Do About It "The kitschy example of mixing FMV and pre-calculated 3D (Return to Zork) to which Guillaume alludes, the famous video where Jim Ward makes a surprisingly accurate forecast, and finally the graph produced by Anthony Avila :
This 2 hour 50 minute programme can be listened to using the player below, or downloaded from the website. here or via iTunes. Don't hesitate to leave comments or ask questions, either here or on the Facebook podcasts. We'll be answering them in future broadcasts.